Wednesday, June 30, 2010

LARVA (a review)




This is another made-for-tv (ScyFy?) horror/sci-fi movie.

The story: a company uses a new experimental feed on cattle to increase their meat/money but it changes the larva in the cattle to become monsters that then start taking over the town.

Was it good?

Almost. First, I like these kinds of bug movies (see my ARACHNOPHOBIA review), so I'm a good audience. Then they don't rush too much. They start with problems with the cattle, then introduce the new vet into the area and he begins to suspect something is wrong as the larva begin to infest more and more. Of course, no one believes him until it is too late. All good stuff. The problem? Well, first the cattle company who causes this and then is trying to cover it up by kidnapping the doctor and the two people that believe him. Really? This feels like something that could be covered up? Then the problem is with the larva themselves. At first they are smallish creepy, crawly things (which looked pretty good, FX-wise), but later they become these giant things that fly around like bats attacking people. So is this a movie about larva or about mutant bats? By then everything had just spiral out of the suspension of disbelief zone. It's the idea that the audience will buy any one thing you ask them to -- time travel? fine. Androids? Fine. Monsters? Fine -- but you only get that one thing an the rest of the time you have to play within the rules. Here, there are no rules. They just keep changing. Add that to the fact that everything in the second half feels disjointed, becoming just a series of random attacks instead of a clear, building threat...it lost me.
Which is a shame. If the second half had been solid I would have given it a slight recommend. But the way the second half goes...
*** DON'T RECOMMEND ***

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